In the Boom Beach after upgrading the Headquarters to level 8 from the defensive buildings opens one more Cannon and Sniper Tower. Scout, plan, then BOOM THE BEACH! Come visit my Blackguard Base Builder, I know we can create some really evil bases together! Also viable is a grappler but it's trickier to make a layout where the grappler is in a really premier position while also abusing an amp.

To match a damage amp, the best bet has to be a doom cannon. To my mind, the optimal defense Base layout on this stage is the following: Hello new friend! Thus total amount of available buildings is 26 (include the Headquarters). Stuff like hot pots also see play but I think that's more of a Hammerman choice than an intel from raids choice. Welcome to Boom Beach, an epic combat strategy game where your brains and your troop’s brawn fight against the evil Blackguard. Attack bases to free enslaved islanders or create a task force with friends and other players to take on the enemy together, all while exploring and unlocking secrets of this beautiful archipelago. 15.02.2017 20.03.2017 Very often on the pages of different Boom Beach forums or groups in social networks can be found questions about best defense layouts or about invincible defensive scheme in the game. It's a 6th building with ridiculous damage output and that's exactly what you need against armor. From the non-defensive buildings we can place one more Wood Storage. For … After reaching the Headquarters level 10 the quantity of available defensive buildings in the Boom Beach increases on 2 units: opens one more Cannon and one more Machine Gun. In general 13 units of defensive buildings are available on that level of the game: 3 Cannons, 4 Sniper Towers, 3 Machine Guns, 2 Mortars and 1 Flamethrower. Base layout for HQ 13,14 and 15. From non-defensive building becomes available the Iron Mine …